Alici AI

Explore. Create. Go viral.

Browse trending looks, switch between featured topics, and open standout prompts or ready-to-use scenes without leaving the page.

Describe what you want to create...
GLOBAL LOCK: The subject is Maria, a young woman with long, straight blonde hair, fair skin, and a friendly expression. She wears a dark green long-sleeved top and a gold necklace. The environment alternates between a warm, indoor room with soft bokeh and a vast, cinematic Norwegian mountain landscape with green slopes and grey, jagged rock faces. The lighting is soft and warm indoors, and overcast/misty outdoors. The color grade is cinematic with desaturated greens and high contrast. Speech is clear, enthusiastic, and direct-to-camera.

[00:00–00:01]
Subject: Maria in MCU, talking directly to camera.
Environment: Indoor room, warm lighting, blurred background with framed art.
Action: Speaking with an enthusiastic expression.
Camera: Static MCU, 35mm feel, shallow depth of field.
Speech: "I created How to Train Your Dragon..."
Sync: High lip-sync strictness.

[00:01–00:03]
Subject: A massive, photorealistic white dragon (Bewilderbeast) with multiple horns and green eyes. A small figure in a yellow dress stands before it.
Environment: Epic Norwegian mountain valley, misty atmosphere, low-hanging clouds.
Action: The dragon lowers its head slowly toward the figure.
Camera: Wide shot, low angle looking up at the dragon to emphasize scale.
Lighting: Cold, natural, diffused daylight.
Motion: Subtle movement of the dragon's scales and breath mist.

[00:03–00:04]
Subject: Close-up of a hand gently touching the dark, textured snout of a dragon.
Environment: Dark, misty outdoor setting.
Action: Hand makes contact with the dragon's skin.
Camera: Extreme close-up (ECU), handheld movement.
Lighting: Moody, low-key lighting with pinkish/purple highlights.

[00:04–00:05]
Subject: Maria back in the indoor talking head setting.
Action: Smiling and gesturing with her hands.
Speech: "...in real life before Universal. And here's how I did it."

[00:05–00:09]
Subject: Montage of childhood footage (Maria on a trampoline in a blue onesie) and clips from the animated movie "How to Train Your Dragon."
Action: Child Maria doing a flip; animated characters Hiccup and Astrid riding Toothless through clouds.
Camera: Varied; UGC handheld for childhood, cinematic sweeping for movie clips.
Pacing: Fast cuts synced to the beat of the music.

[00:10–00:13]
Subject: Maria in a white summer dress, standing in the Norwegian mountains.
Environment: Grassy hillside with a massive grey rock wall in the background.
Action: Maria is seen from behind, looking at a camera on a tripod, then walking toward the rock wall.
Camera: Wide shot, static then slow pan following her movement.
Lighting: Bright, natural overcast light.

[00:14–00:22]
Subject: Screen recording of Blender 3D software.
Action: A 3D model of a dragon is being manipulated; wireframes are visible; the model is animated to rise up.
Camera: Screen capture, zooming into specific UI elements like the "Render Animation" menu.
Motion: Smooth 3D rotation and playback of the dragon's movement.

[00:23–00:28]
Subject: Compositing process in a node-based editor.
Action: Layers of "atmosphere" and "flying dragons" are added to the mountain plate.
Camera: Screen capture showing the visual progression from a raw plate to a finished VFX shot.
Motion: Small dragons flying in the background of the 3D scene.

[00:29–00:40]
Subject: Screen recording of Adobe Premiere Pro and the Artlist AI Assistant plugin.
Action: Searching for "nature" sound effects; dragging and dropping audio files into the timeline.
Camera: Close-ups on the software UI and the Artlist logo.
Speech: Explaining the sound design process and the ease of using the tool.

[00:41–00:42]
Subject: Maria back in the indoor talking head setting.
Action: Shrugging and gesturing "fast" with her hands.
Speech: "...which made the process super fast. And here's how it turned out."

[00:43–00:45]
Subject: Split-screen comparison. Top: Original movie scene. Bottom: Maria's live-action recreation.
Action: The giant dragon opens its eyes and looks at the figure in both versions simultaneously.
Camera: Static wide shots.
Sync: Perfect temporal alignment between the two clips.

[00:46–00:49]
Subject: Maria in the indoor setting, pointing toward an overlay of her YouTube channel.
Action: Inviting viewers to watch the full process.
Speech: "And you can see the full process in my latest YouTube video."
Overlay: YouTube video thumbnail "I Made Live Action How To Train Your Dragon..."

NEGATIVE PROMPT: Visual artifacts, flickering textures, inconsistent dragon anatomy, robotic human movement, blurry face, low-resolution UI, watermark (except Artlist logo where intended), unnatural lip-sync, harsh digital noise, sudden lighting jumps.

SPEECH PACK:
[00:00-00:04] "I created How to Train Your Dragon in real life before Universal. And here's how I did it."
TAKE_A: (Enthusiastic, fast-paced)
TAKE_B: (Confident, storytelling tone)
TAKE_C: (Direct, punchy)

[00:40-00:42] "Which made the process super fast. And here's how it turned out."
TAKE_A: (Excited, building anticipation)
TAKE_B: (Casual, conversational)

[00:46-00:49] "And you can see the full process in my latest YouTube video."
TAKE_A: (Warm, inviting CTA)
TAKE_B: (Helpful, informative)
Generate

Trending Now

Let's Dance.

Born to go viral.

History called. We picked up.

Jujutsu Kaisen meets your world.

Not real. Still iconic.

Featured Creators

Browse All