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GLOBAL LOCK: 9:16 vertical creator tutorial Reel, same young adult white male presenter in a warm indoor desk setup speaking directly to camera while a large dark computer interface fills the upper half of the frame, tutorial alternates between screen-recorded AI workflow steps and cinematic desert action outputs inspired by Mad Max, same rugged post-apocalyptic world across generated assets: dusty golden desert, rusted vehicles, biker action, pirate-like scavenger fashion, black flags, sand haze, explosions, leather, metal, and scorched color palette. Presenter remains in dark casual top, softly lit by warm practical lamp light in a home studio. Generated assets remain photoreal, high contrast, orange-and-teal desert grade, gritty texture, strong consistency between character, props, vehicles, and environment. 00:00-00:08 Start with a parade of generated desert hero shots in the upper frame: a lone figure in a wasteland, a pirate-styled female scavenger with a black flag, cockpit close-ups, biker action, and a monstrous close-up, while the presenter below reacts with excited facial expressions and open hands, direct-to-camera explanation energy, fast social pacing, indoor frame is static webcam style, top frame is screen-capture montage from the AI workflow. 00:08-00:18 Continue alternating desert outputs and the presenter’s live explanation, showing a male desert protagonist in red-and-yellow racing gear, more pirate-costume variations, and action vehicle shots, the presenter points upward and emphasizes how the workflow keeps character and scene continuity, warm desk lighting below, dusty cinematic highlights above. 00:18-00:28 Move into screen-recording detail: dark node-based workflow panels, thumbnail grids, and image selections, then cut back to generated biker explosions and close-up character references, include a frame where a burger prop appears as a visual joke or object insert, keep the tutorial tone practical, as if explaining how to build a full image set from one consistent AI character source. 00:28-00:38 Show Freepik search or interface moments with large white FREEPIK lettering, then switch to clean reference portrait cards of the male character on a white background, followed by more desert action composites with bikes, fire, and group scenes, presenter below uses finger-counting gestures while explaining the stack and sequence, cuts land on emphasis words. 00:38-00:50 Deepen the workflow proof with timeline-like grids, selected frames, reference boards, and prompt or instruction text blocks, then show pirate character full-body turnarounds and multi-image boards of consistent output sets, emphasize character consistency, style transfer, and scene expansion from one reference into a whole campaign of desert imagery. 00:50-01:02 Shift into text-heavy instruction screens, multi-panel image boards, and additional generated driving shots from inside and outside rugged desert vehicles, trucks bouncing through dunes, and bikers racing through dust, presenter remains centered below and keeps an energetic teacher cadence, as if breaking down each node or prompt stage one by one. 01:02-01:11 Close with the strongest action shots: desert bike chases, vehicles kicking up sand, and explosive side-impact moments, while repeated on-screen text asks viewers to comment “AF” for the tutorial, end on the presenter’s emphatic gesture below and the final cinematic outputs above, preserving the before-to-after educational framing and conversion CTA. NEGATIVE PROMPT: inconsistent desert geography, broken vehicle wheels, warped handlebars, muddy explosion effects, duplicate characters in the same frame, incorrect costume continuity, fake pirate props, melted facial features, unreadable UI thumbnails, random modern buildings in desert scenes, weak sand texture, plastic skin, low-detail smoke, broken hands from presenter gestures, desynced lip movement, overexposed desk lighting, blurry node graphs, caption corruption, washed-out action frames. SHOT PROMPTS: 1. Screen-recorded desert hero montage with presenter reaction below. 2. Pirate scavenger full-body wasteland compositions with black flag and leather styling. 3. Male desert racer character close-up and cockpit insert. 4. Node-based workflow and thumbnail grid explanation screen. 5. FREEPIK interface moment introducing asset sourcing or expansion. 6. White-background character reference cards for identity locking. 7. Multi-panel board of consistent Mad Max-style outputs. 8. Interior and exterior desert vehicle action shots. 9. Final bike chase and explosion shots with comment-AF CTA. SPEECH PACK: Single male presenter voice, fast instructional cadence, enthusiastic but controlled, close-mic room sound from a home studio, high intelligibility, direct tutorial language. Core meaning over the timeline: here is a workflow for making a full Mad Max-style cinematic set, here is how character consistency is preserved, here are the tools and references including Freepik and node-based AI screens, here is how outputs expand into action scenes, and comment AF if you want the tutorial. Lips are visible in the presenter window and should sync tightly to emphatic points and finger-counting gestures.
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